GAME FEATURES
Master mini-games, conquer territory and build your fan identity.
Core Systems
Mini Games
Skill based games designed for short mobile sessions.
Real World Map
Explore your city and claim territory.
Fan Identity
Develop your fan and unlock abilities.
Club Rivalry
Support your club and fight for dominance across cities.
Economy
Street Coins
Earn through gameplay
Derby Gold
Premium currency
Black Market
Exclusive gear and items
The six fan stats
Your fan has six attributes that genuinely shape the game. They don't rise on their own with your level — you train them by playing. It's up to you whether you build an all-rounder or a specialized bruiser.
Attack · ATT
Effectiveness when ripping rivals' stickers and in attacking games.
Defense · DEF
Protects your stickers — harder for others to rip them off.
Intelligence · INT
More coins earned from every game. The key to getting rich.
Speed · SPD
Faster regeneration of FEVER energy for map actions.
Technique · TEC
Cheaper map actions — less energy per sticker and attack.
Vision · VIS
Better at "by-eye" games, easier to spot loot, and you learn more about rivals.
Twelve Tiers — from Rookie to Eternal
Your Tier is a fan "class" calculated from the average of all six stats — and at the same time a multiplier on every reward you earn. The same score gives a top-Tier player several times more than a rookie. That's why it pays to develop everything evenly.
Frequently asked questions
How many mini-games are there?
More than a dozen, across four categories: fan games (reflex and memory), soccer games (Button Football, Paper Soccer), quizzes (the daily Match Day, Ultras, Endless) and puzzles (tifo and stadium jigsaws). Each category trains different stats.
How do I develop my fan?
By playing. Every game grants Training Points (TP) tied to specific stats — collect enough and the stat goes up by one. That's the only way to grow attributes; they don't rise automatically with your career level.
How does career level differ from Tier?
Career level is prestige and level-up rewards — it rises from the experience you earn. Tier is your earnings multiplier, calculated from your stat average. You can be a high level and still earn little if your stats haven't grown.
What is FEVER?
FEVER is your fan energy for map actions — without it you can't place a sticker or attack a rival. It regenerates on its own over time; higher Speed refills it faster, and Technique lowers the cost of each action.
What are stickers and tifo?
Stickers are your turf markers on the map — each captures a hex for your club and lasts a few days. Tifo is a huge display your club builds together from a shared fund; once it's up, it creates a zone granting bonuses to all nearby club members.
Coming Soon